English Opening/Ending Songs
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The year is 1868; English nobleman George Joestar and his son Jonathan become indebted to Dario Brando after being rescued from a carriage incident. What the Joestars don't realize, however, is that Dario had no intention of helping them; he believed they were dead and was trying to ransack their belongings. After Dario's death 12 years later, George—hoping to repay his debt—adopts his son, Dio. While he publicly fawns over his new father, Dio secretly plans to steal the Joestar fortune. His first step is to create a divide between George and Jonathan. By constantly outdoing his foster brother, Dio firmly makes his place in the Joestar family. But when Dio pushes Jonathan too far, Jonathan defeats him in a brawl. Years later, the two appear to be close friends to the outside world. But trouble brews again when George falls ill, as Jonathan suspects that Dio is somehow behind the incident—and it appears he has more tricks up his sleeve. [Written by MAL Rewrite]
Years after an ancient evil was salvaged from the depths of the sea, Joutarou Kuujou sits peacefully within a Japanese jail cell. He's committed no crime yet demands he not be released, believing he's been possessed by an evil spirit capable of harming those around him. Concerned for her son, Holy Kuujou asks her father, Joseph Joestar, to convince Joutarou to leave the prison. Joseph informs his grandson that the "evil spirit" is in fact something called a "Stand," the physical manifestation of one's fighting spirit which can adopt a variety of deadly forms. After a fiery brawl with Joseph's friend Muhammad Avdol, Joutarou is forced out of his cell and begins learning how to control the power of his Stand. However, when a Stand awakens within Holy and threatens to consume her in 50 days, Joutarou, his grandfather, and their allies must seek out and destroy the immortal vampire responsible for her condition. They must travel halfway across the world to Cairo, Egypt and along the way, do battle with ferocious Stand users set on thwarting them. If Joutarou and his allies fail in their mission, humanity is destined for a grim fate. [Written by MAL Rewrite]
The year is 1999. Morioh, a normally quiet and peaceful town, has recently become a hotbed of strange activity. Joutarou Kuujou, now a marine biologist, heads to the mysterious town to meet Jousuke Higashikata. While the two may seem like strangers at first, Jousuke is actually the illegitimate child of Joutarou's grandfather, Joseph Joestar. When they meet, Joutarou realizes that he may have more in common with Jousuke than just a blood relation. Along with the mild-mannered Kouichi Hirose and the boisterous Okuyasu Nijimura, the group dedicates themselves to investigating recent disappearances and other suspicious occurrences within Morioh. Aided by the power of Stands, the four men will encounter danger at every street corner, as it is up to them to unravel the town's secrets, before another occurs. [Written by MAL Rewrite]
In the coastal city of Naples, corruption is teeming—the police blatantly conspire with outlaws, drugs run rampant around the youth, and the mafia governs the streets with an iron fist. However, various fateful encounters will soon occur. Enter Giorno Giovanna, a 15-year-old boy with an eccentric connection to the Joestar family, who makes a living out of part-time jobs and pickpocketing. Furthermore, he is gifted with the unexplained Stand ability to give and create life—growing plants from the ground and turning inanimate objects into live animals, an ability he has dubbed "Gold Experience." Fascinated by the might of local gangsters, Giorno has dreamed of rising up in their ranks and becoming a "Gang-Star," a feat made possible by his encounter with Bruno Bucciarati, a member of the Passione gang with his own sense of justice. JoJo no Kimyou na Bouken: Ougon no Kaze follows the endeavors of Giorno after joining Bruno's team while working under Passione, fending off other gangsters and secretly plotting to overthrow their mysterious boss. [Written by MAL Rewrite]
Fuu Kasumi is a young and clumsy waitress who spends her days peacefully working in a small teahouse. That is, until she accidentally spills a drink all over one of her customers! With a group of samurai now incessantly harassing her, Fuu desperately calls upon another samurai in the shop, Mugen, who quickly defeats them with his wild fighting technique, utilizing movements reminiscent to that of breakdancing. Unfortunately, Mugen decides to pick a fight with the unwilling ronin Jin, who wields a more precise and traditional style of swordfighting, and the latter proves to be a formidable opponent. The only problem is, they end up destroying the entire shop as well as accidentally killing the local magistrate's son. For their crime, the two samurai are captured and set to be executed. However, they are rescued by Fuu, who hires the duo as her bodyguards. Though she no longer has a place to return to, the former waitress wishes to find a certain samurai who smells of sunflowers and enlists the help of the now exonerated pair to do so. Despite initially disapproving of this idea, the two eventually agree to assist the girl in her quest; thus, the trio embark upon an adventure to find this mysterious warrior—that is, if Fuu can keep Mugen and Jin from killing each other. Set in an alternate Edo Period of Japan, Samurai Champloo follows the journey of these three eccentric individuals in an epic quest full of action, comedy, and dynamic sword fighting, all set to the beat of a unique hip-hop infused soundtrack. [Written by MAL Rewrite]
"Mushi": the most basic forms of life in the world. They exist without any goals or purposes aside from simply "being." They are beyond the shackles of the words "good" and "evil." Mushi can exist in countless forms and are capable of mimicking things from the natural world such as plants, diseases, and even phenomena like rainbows. This is, however, just a vague definition of these entities that inhabit the vibrant world of Mushishi, as to even call them a form of life would be an oversimplification. Detailed information on Mushi is scarce because the majority of humans are unaware of their existence. So what are Mushi and why do they exist? This is the question that a "Mushishi," Ginko, ponders constantly. Mushishi are those who research Mushi in hopes of understanding their place in the world's hierarchy of life. Ginko chases rumors of occurrences that could be tied to Mushi, all for the sake of finding an answer. It could, after all, lead to the meaning of life itself. [Written by MAL Rewrite]
Fourteen-year-old Yukio "Koyuki" Tanaka is a dispirited young boy with no goals in life. However, this all changes when Koyuki saves a strange-looking dog named Beck from being harassed by a group of local kids. The dog's owner, 16-year-old Ryuusuke "Ray" Minami, is an emerging guitarist and the former member of a popular rock band. After Koyuki meets Ray again in a diner, the older boy leads him to his former band's meeting place and dazzles Koyuki with his amazing guitar skills. Slowly becoming interested in the glamour of western rock culture, Koyuki decides to start playing the guitar while helping Ray achieve his dream of leading the ultimate rock band. Together with Ray's younger sister Maho and a few other members, the two boys launch their career into the world of rock by forming a band called BECK. Beck follows the group's struggles and successes as they spread their fame across Japan. [Written by MAL Rewrite]
In the year 5053, French aristocrats Viscount Albert de Morcerf and Baron Franz d'Epinay attend the festival of Carnival on the moon city of Luna. While Franz is just looking to have fun, Albert is seeking something more to fill his life—but he finds more than he bargained for in The Count of Monte Cristo, a mysterious and charming self-made nobleman who meets his gaze during an opera performance. Through a few twists and turns, Albert befriends the Count and introduces him into French society. The Count, however, has more on his mind than just friendship; he plots to finally unleash his vengeance on those who wronged him years earlier. Gankutsuou follows Albert and the Count's intertwined destinies and the ultimate price paid for enacting revenge. [Written by MAL Rewrite]
On November 22, 2010, Japan was hit by missile strikes, a terrorist act that fortunately did not harm anyone, becoming known as "Careless Monday." Quickly forgotten, society goes on about their lives as normal. During her graduation trip to America three months later, friendly college student Saki Morimi's life is forever changed when she finds herself saved from unexpected trouble by Akira Takizawa. Takizawa is cheerful, but odd in many ways—he is stark naked and suffers from amnesia, believing himself to be a terrorist. In addition, he possesses a strange cell phone loaded with 8.2 billion yen in digital cash. Despite Takizawa's suspicious traits, Saki quickly befriends the enigmatic young man. However, unbeknownst to her, this is the beginning of a thrilling death game involving money, cell phones, and the salvation of the world. Higashi no Eden chronicles Saki's struggle to unravel the mysteries behind her savior, while Takizawa himself battles other individuals armed with similar cell phones and returning memories which reveal his possible connection to the event from months ago. [Written by MAL Rewrite]
Within the domed city of Romdo lies one of the last human civilizations on Earth. Thousands of years ago, a global ecological catastrophe doomed the planet; now, life outside these domes is virtually impossible. To expedite mankind's recovery, "AutoReivs," humanoid-like robots, have been created to assist people in their day-to-day lives. However, AutoReivs have begun contracting an enigmatic disease called the "Cogito Virus," which grants them self-awareness. Re-l Mayer, the granddaughter of Romdo's ruler, is assigned to investigate this phenomenon alongside her AutoReiv partner, Iggy. But what begins as a routine investigation quickly spirals into a conspiracy as Re-l is confronted by humanity's darkest sins. Elsewhere in Romdo, an AutoReiv specialist by the name of Vincent Law must also face his demons when surreal events begin occurring around him. Re-l, Iggy, Vincent, and the child AutoReiv named Pino will form an unlikely faction as they struggle to uncover Romdo's mysteries and discover the true purpose of the mythical beings called "Proxies." [Written by MAL Rewrite]
Lain Iwakura, an awkward and introverted fourteen-year-old, is one of the many girls from her school to receive a disturbing email from her classmate Chisa Yomoda—the very same Chisa who recently committed suicide. Lain has neither the desire nor the experience to handle even basic technology; yet, when the technophobe opens the email, it leads her straight into the Wired, a virtual world of communication networks similar to what we know as the internet. Lain's life is turned upside down as she begins to encounter cryptic mysteries one after another. Strange men called the Men in Black begin to appear wherever she goes, asking her questions and somehow knowing more about her than even she herself knows. With the boundaries between reality and cyberspace rapidly blurring, Lain is plunged into more surreal and bizarre events where identity, consciousness, and perception are concepts that take on new meanings. Written by Chiaki J. Konaka, whose other works include Texhnolyze, Serial Experiments Lain is a psychological avant-garde mystery series that follows Lain as she makes crucial choices that will affect both the real world and the Wired. In closing one world and opening another, only Lain will realize the significance of their presence. [Written by MAL Rewrite]
Fifteen years after a cataclysmic event known as the Second Impact, the world faces a new threat: monstrous celestial beings called Angels invade Tokyo-3 one by one. Mankind is unable to defend themselves against the Angels despite utilizing their most advanced munitions and military tactics. The only hope for human salvation rests in the hands of NERV, a mysterious organization led by the cold Gendou Ikari. NERV operates giant humanoid robots dubbed "Evangelions" to combat the Angels with state-of-the-art advanced weaponry and protective barriers known as Absolute Terror Fields. Years after being abandoned by his father, Shinji Ikari, Gendou's 14-year-old son, returns to Tokyo-3. Shinji undergoes a perpetual internal battle against the deeply buried trauma caused by the loss of his mother and the emotional neglect he suffered at the hands of his father. Terrified to open himself up to another, Shinji's life is forever changed upon meeting 29-year-old Misato Katsuragi, a high-ranking NERV officer who shows him a free-spirited maternal kindness he has never experienced. A devastating Angel attack forces Shinji into action as Gendou reveals his true motive for inviting his son back to Tokyo-3: Shinji is the only child capable of efficiently piloting Evangelion Unit-01, a new robot that synchronizes with his biometrics. Despite the brutal psychological trauma brought about by piloting an Evangelion, Shinji defends Tokyo-3 against the angelic threat, oblivious to his father's dark machinations. [Written by MAL Rewrite]
Salaryman Rokurou Okajima spends his days trying to climb his company's corporate ladder, until one day when a business negotiation in Thailand goes awry. During the botched deal, he falls hostage to the Lagoon Company—a band of ruthless pirate mercenaries. Left to the whims of his captors after his managers refuse to pay his ransom, Rokurou does the unthinkable: instead of begging for his life, he joins the very crew who kidnapped him. Now a member of the group, Rokurou must adjust to his new residence in the dissolute hellscape known as Roanapur, a city where corruption and crime run rampant, and even the smallest slipup could cost him his life. If not for one of the many crime syndicates on the island, Rokurou also constantly finds himself at odds with his brash, gunslinging colleague, Revy. As Rokurou struggles to abandon his past—and with more than just the profits from the Lagoon Company's illegal trading on the line—he must quickly find the resolve to make tough decisions in high-stress situations while keeping his humanity intact. [Written by MAL Rewrite]
Crime is timeless. By the year 2071, humanity has expanded across the galaxy, filling the surface of other planets with settlements like those on Earth. These new societies are plagued by murder, drug use, and theft, and intergalactic outlaws are hunted by a growing number of tough bounty hunters. Spike Spiegel and Jet Black pursue criminals throughout space to make a humble living. Beneath his goofy and aloof demeanor, Spike is haunted by the weight of his violent past. Meanwhile, Jet manages his own troubled memories while taking care of Spike and the Bebop, their ship. The duo is joined by the beautiful con artist Faye Valentine, odd child Edward Wong Hau Pepelu Tivrusky IV, and Ein, a bioengineered Welsh corgi. While developing bonds and working to catch a colorful cast of criminals, the Bebop crew's lives are disrupted by a menace from Spike's past. As a rival's maniacal plot continues to unravel, Spike must choose between life with his newfound family or revenge for his old wounds. [Written by MAL Rewrite]
Guts, a man who will one day be known as the Black Swordsman, is a young traveling mercenary characterized by the large greatsword he carries. He accepts jobs that offer the most money, but he never stays with one group for long—until he encounters the Band of the Falcon. Ambushed after completing a job, Guts crushes many of its members in combat. Griffith, The Band of the Falcon's leader and founder, takes an interest in Guts and duels him. While the others are no match for Guts, Griffith defeats him in one blow. Incapacitated and taken into the Band of the Falcon's camp to recover, Guts wakes up two days later. He confronts Griffith, and the two duel yet again, only this time with a condition: Guts will join the Band of the Falcon if he loses. Due to his fresh injuries, Guts loses the fight and is inducted by Griffith. In three years' time, Guts has become one of the Band of the Falcon's commanders. On the battlefield, his combat prowess is second only to Griffith as he takes on large groups of enemies all on his own. With Guts' immense strength and Griffith's leadership, the Band of the Falcon dominate every battle they partake in. But something menacing lurks in the shadows, threatening to change Guts' life forever. [Written by MAL Rewrite]
After death, either Heaven or Hell awaits most humans. But for a select few, death brings them to Quindecim—a bar where only pairs of people who die at the same time can enter. Attending the bar is an enigmatic figure known as Decim, who also acts as the arbiter. He passes judgment on those who wind up at Quindecim by challenging them to a life-threatening game. These games determine if the patron's soul will reincarnate into a new life, or be sent into the void, never to be seen again. From darts and bowling to fighting games, the true nature of each patron slowly comes to light as they wager their souls. Though his methods remain unchanged, the sudden appearance of a black-haired amnesiac causes Decim to reevaluate his own rulings. [Written by MAL Rewrite]
Dr. Kenzou Tenma, an elite neurosurgeon recently engaged to his hospital director's daughter, is well on his way to ascending the hospital hierarchy. That is until one night, a seemingly small event changes Dr. Tenma's life forever. While preparing to perform surgery on someone, he gets a call from the hospital director telling him to switch patients and instead perform life-saving brain surgery on a famous performer. His fellow doctors, fiancée, and the hospital director applaud his accomplishment; but because of the switch, a poor immigrant worker is dead, causing Dr. Tenma to have a crisis of conscience. So when a similar situation arises, Dr. Tenma stands his ground and chooses to perform surgery on the young boy Johan Liebert instead of the town's mayor. Unfortunately, this choice leads to serious ramifications for Dr. Tenma—losing his social standing being one of them. However, with the mysterious death of the director and two other doctors, Dr. Tenma's position is restored. With no evidence to convict him, he is released and goes on to attain the position of hospital director. Nine years later when Dr. Tenma saves the life of a criminal, his past comes back to haunt him—once again, he comes face to face with the monster he operated on. He must now embark on a quest of pursuit to make amends for the havoc spread by the one he saved. [Written by MAL Rewrite]
Departing from their respective hometowns, two young women with identical names are brought together in their pursuit of new beginnings. With their hearts set on going to Tokyo, Nana Komatsu dreams about blissful love, while Nana Osaki aims for a successful music career. The former has a cheerful and friendly nature, but her naivety has steered her romantic life astray until she meets her dependable boyfriend—Shouji Endo. Without letting herself be dismayed by Shouji's decision to study in Tokyo, Nana works hard to earn enough money and follow him there. Meanwhile, her namesake is a solitary punk vocalist whose impassioned romance with her band's bassist, Ren Honjou, comes to a sudden end. Though heartbroken, Nana bravely looks forward and travels to the capital with the ambition of becoming a recognized artist. Shortly after they arrive in Tokyo, the girls cross paths again due to an unexpected coincidence that ultimately leads them to live under the same roof. As they grow closer, the two strive to support one another amid their struggles to forge a future for themselves. [Written by MAL Rewrite]
Holo is a powerful wolf deity who is revered in the small town of Pasloe for blessing the annual harvest. Yet as years go by and the villagers become more self-sufficient, Holo has been reduced to a mere folktale. When a traveling merchant named Kraft Lawrence stops at the settlement, Holo offers to become his business partner if he takes her to her northern home of Yoitsu. The savvy trader recognizes Holo's unusual ability to evaluate a person's character and accepts her proposition. Now in the possession of both sharp bargaining skills and a charismatic negotiator, Lawrence inches closer to his goal of opening his own shop. However, as Lawrence travels the countryside with Holo in search of economic opportunities, he begins to realize that his aspirations are slowly morphing into something unexpected. [Written by MAL Rewrite]
In the not so distant future, mankind has advanced to a state where complete body transplants from flesh to machine is possible. This allows for great increases in both physical and cybernetic prowess and blurring the lines between the two worlds. However, criminals can also make full use of such technology, leading to new and sometimes, very dangerous crimes. In response to such innovative new methods, the Japanese Government has established Section 9, an independently operating police unit which deals with such highly sensitive crimes. Led by Daisuke Aramaki and Motoko Kusanagi, Section 9 deals with such crimes over the entire social spectrum, usually with success. However, when faced with a new A level hacker nicknamed "The Laughing Man," the team is thrown into a dangerous cat and mouse game, following the hacker's trail as it leaves its mark on Japan. [Written by MAL Rewrite]
There is a tower that summons chosen people called "Regulars" with the promise of granting their deepest desires. Whether it be wealth, fame, authority, or something that surpasses them all—everything awaits those who reach the top. Twenty-Fifth Bam is a boy who had only known a dark cave, a dirty cloth, and an unreachable light his entire life. So when a girl named Rachel came to him through the light, his entire world changed. Becoming close friends with Rachel, he learned various things about the outside world from her. But when Rachel says she must leave him to climb the Tower, his world shatters around him. Vowing to follow after her no matter what it takes, he sets his sight on the tower, and a miracle occurs. Thus begins the journey of Bam, a young boy who was not chosen by the Tower but opened its gates by himself. They call his kind "Irregulars"—beings that have shaken the very foundation of the Tower each time they set foot inside it. [Written by MAL Rewrite]
Aslan Jade Callenreese, known as Ash Lynx, was a runaway picked off the streets of New York City and raised by the infamous godfather of the mafia, Dino Golzine. Now 17 years old and the boss of his own gang, Ash begins investigating the mysterious "Banana Fish"—the same two words his older brother, Griffin, has muttered since his return from the Iraq War. However, his inquiries are hindered when Dino sends his men after Ash at an underground bar he uses as a hideout. At the bar, Skip, Ash's friend, introduces him to Shunichi Ibe and his assistant, Eiji Okumura, who are Japanese photographers reporting on American street gangs. However, their conversation is interrupted when Shorter Wong, one of Ash's allies, calls to warn him about Dino. Soon, Dino's men storm the bar, and in the ensuing chaos kidnap Skip and Eiji. Now, Ash must find a way to rescue them and continue his investigation into Banana Fish, but will his history with the mafia prevent him from succeeding? [Written by MAL Rewrite]
Yoshino Takigawa, an ordinary teenager, is secretly dating his best friend Mahiro Fuwa's younger sister, Aika. But when Aika mysteriously dies, Mahiro disappears, vowing to find the one responsible and make them pay for murdering his beloved sister. Yoshino continues his life as usual and has not heard from Mahiro in a month—until he is confronted by a strange girl who holds him at gunpoint, and his best friend arrives in the nick of time to save him. Yoshino learns that Mahiro has enlisted the help of a witch named Hakaze Kusaribe to find Aika's killer. However, the witch has been banished to a deserted island due to infighting within her clan. Hakaze's brother, Samon, selfishly desires to make use of the Tree of Exodus' power, in spite of both his sister's opposition and the impending peril to the world. With Hakaze out of the picture, it is now up to Yoshino and Mahiro to help her save the world, all while inching ever closer to the truth behind Aika's death. [Written by MAL Rewrite]
Arsène Lupin III is the grandson of world-famous thief Arsène Lupin, and he's living up to his grandfather's memory as a high-profile thief himself. Due to his infamy, Lupin III attracts the attention of the persistent Inspector Zenigata of the ICPO, as well as rival criminals. Lupin III's criminal lifestyle even seeps into his love life. The main woman in Lupin III's world is femme fatale Fujiko Mine, who Lupin III can never tell is working with or against him. Follow Lupin and his gunman partner Daisuke Jigen on their quest to own the world-or at least the valuable bits!
A series of unfortunate events has led Makoto Edamura to adopt the life of crime—pickpocketing and scamming others for a living. However, after swindling a seemingly clueless tourist, Makoto discovers that he was the one tricked and, to make matters worse, that the police are now after him. While making his escape, he runs into the tourist once again, who turns out to be a fellow con man named Laurent Thierry, and ends up following him to Los Angeles. In an attempt to defend his self-proclaimed title of "Japan's Greatest Swindler," Makoto challenges his rival to determine the better scammer. Accepting the competition, Laurent drops them off outside a huge mansion and claims that their target will be the biggest mafia boss on the West Coast. As Makoto becomes increasingly involved with the cunning Laurent, his colorful associates, and the world of international high-stakes fraud, he soon realizes that he got more than what he bargained for as his self-declared skills are continually put to the test. [Written by MAL Rewrite]